Combining gestural forms, unusual shapes, and big eyes 👀 with procedurally created materials that have an emphasis on tactility.
•PUBESCENT_beholder: (VR) sculpting, modeling, lighting, material authoring, rendering, color grading
•HESITANT_hermit: (VR) sculpting, modeling, lighting, material authoring, rendering, color grading
•SHY_egg: (VR) sculpting, modeling, lighting, material authoring, rendering, compositing, color grading
•GRIMACED: modeling, lighting, material authoring, rendering, compositing, color grading
•FROWNING_urchins: (VR) sculpting, modeling, lighting, material authoring, rendering, compositing, color grading
•BALANCING_act: modeling, lighting, material authoring, rendering, compositing, color grading
•FLORAL_friend: modeling, lighting, material authoring, rendering, compositing, color grading
•SMILING_friend: (VR) sculpting, modeling, lighting, material authoring, rendering, compositing, color grading
•PUBESCENT_beholder: adobe medium, cinema 4d, redshift render, photoshop
•HESITANT_hermit: adobe medium, cinema 4d, redshift render, photoshop
•SHY_egg: adobe medium, cinema 4d, redshift render, photoshop
•GRIMACED: cinema 4d, redshift render, photoshop
•FROWNING_urchins: adobe medium, cinema 4d, redshift render, photoshop
•BALANCING_act: cinema 4d, redshift render, photoshop
•FLORAL_friend: cinema 4d, redshift render, photoshop
•SMILING_friend: adobe medium, cinema 4d, redshift render, photoshop