SCULPTURAL_ACCENTS_SCULPTURAL_ACCENTS_SCULPTURAL_ACCENTS


TACTUAL_invitation

PROJECT_goals

Infusing the myriad forms of this collection with the scantest mote of implied utility🔧, maximal tactility, whimsy, and charm.

PIPELINE_touchpoints

DAPPLED_melon: modeling, lighting, material authoring, rendering, color grading
AUTOMOTIVE_copper studded berry: modeling, lighting, material authoring, rendering, color grading
SCULPTURAL_alcove: modeling, lighting, material authoring, rendering, color grading
CORAL’s_pawn: (VR) sculpting, modeling, lighting, material authoring, rendering, color grading
CLEMENTINES_& blueberries: (VR) sculpting,lighting, material authoring, rendering, color grading
RING_pop coruscation: (VR) sculpting, lighting, material authoring, rendering, color grading
CEREBRAL_heat index: (VR) sculpting, lighting, material authoring, rendering, color grading
SOFT_& worn: modeling, lighting, material authoring, rendering, color grading
TURTLE’s_paw breaching the surface of pond water: modeling, lighting, material authoring, rendering, color grading

TOOLS_used

DAPPLED_melon: cinema 4d, redshift render, photoshop
AUTOMOTIVE_copper studded berry: cinema 4d, redshift render, photoshop
SCULPTURAL_alcove: cinema 4d, redshift render, photoshop
CORAL’s_pawn: adobe medium, cinema 4d, redshift render, photoshop
CLEMENTINES_& blueberries: adobe medium, cinema 4d, redshift render, photoshop
RING_pop coruscation: adobe medium, cinema 4d, redshift render, photoshop
CEREBRAL_heat index: adobe medium, cinema 4d, redshift render, photoshop
SOFT_& worn: cinema 4d, redshift render, photoshop
TURTLE’s_paw breaching the surface of pond water: cinema 4d, substance painter, octane render, photoshop