CREATURES & CHARACTERS & CREATURES & CHARACTERS &


ASSORTED_reprobates

PROJECT_goals

Honing my character design skills (and workflow) by way of exploring my enthusiasm for devils, goblins, ogres, 👹  and other chimeric creatures.

PIPELINE_touchpoints

MAGICIAN’s_assistant: sculpting, modeling, lighting, material authoring, rendering, color grading
HEIROPHANT’s_attendant: (VR) sculpting, modeling, lighting, material authoring, rendering, compositing, color grading
GOBLIN_merchant: (VR) sculpting, modeling, lighting, material authoring, rendering, compositing, color grading
WONALD_do your best: sculpting, modeling, lighting, material authoring, rendering, compositing, color grading
QUARRELSOME_duo:
sculpting, modeling, lighting, material authoring, rendering, compositing, color grading

TOOLS_used

MAGICIAN’s_assistant: nomad sculpt, cinema 4d, substance painter, redshift render, after effects, photoshop
HEIROPHANT’s_attendant: adobe medium, cinema 4d, mixamo, marvelous designer, substance painter, redshift render, after effects, photoshop
GOBLIN_merchant: adobe medium, cinema 4d, substance painter, redshift render, photoshop
WONALD_do your best: zbrush, cinema 4d, substance painter, redshift render, after effects, photoshop
QUARRELSOME_duo:
zbrush, cinema 4d, substance painter, redshift render, after effects, photoshop