Deepening my understanding of VR sculpting and working procedurally with Redshift Render, while also challenging myself to create bugs 🐛 with vibrantly winsome attributes.
•MINDFUL_mantis: (VR) sculpting, modeling, lighting, material authoring, rendering, color grading
•CURIOUS_centipede: (VR) sculpting, modeling, lighting, material authoring, rendering, color grading
•TROPICANA_moon moth: (VR) sculpting, modeling, grooming, lighting, material authoring, rendering, color grading
•MORNINGSTAR_beetle: (VR) sculpting, modeling, lighting, material authoring, rendering, color grading
•SVELTE_spider: (VR) sculpting, modeling, lighting, material authoring, rendering, color grading
•STUDDED_scorpion: (VR) sculpting, modeling, lighting, material authoring, rendering, color grading
•MINDFUL_mantis: adobe medium, cinema 4d, redshift render, photoshop
•CURIOUS_centipede: adobe medium, cinema 4d, redshift render, photoshop •TROPICANA_moon moth: adobe medium, cinema 4d, ornatrix, redshift render, photoshop
•MORNINGSTAR_beetle: adobe medium, cinema 4d, redshift render, photoshop
•SVELTE_spider: adobe medium, cinema 4d, ornatrix, redshift render, photoshop
•STUDDED_scorpion: adobe medium, cinema 4d, redshift render, photoshop
Honing my character design skills (and workflow) by way of exploring my enthusiasm for devils, goblins, ogres, 👹 and other chimeric creatures.
•MAGICIAN’s_assistant: sculpting, modeling, lighting, material authoring, rendering, color grading
•HEIROPHANT’s_attendant: (VR) sculpting, modeling, lighting, material authoring, rendering, compositing, color grading
•GOBLIN_merchant: (VR) sculpting, modeling, lighting, material authoring, rendering, compositing, color grading
•WONALD_do your best: sculpting, modeling, lighting, material authoring, rendering, compositing, color grading
•QUARRELSOME_duo:
sculpting, modeling, lighting, material authoring, rendering, compositing, color grading
•MAGICIAN’s_assistant: nomad sculpt, cinema 4d, substance painter, redshift render, after effects, photoshop
•HEIROPHANT’s_attendant: adobe medium, cinema 4d, mixamo, marvelous designer, substance painter, redshift render, after effects, photoshop
•GOBLIN_merchant: adobe medium, cinema 4d, substance painter, redshift render, photoshop
•WONALD_do your best: zbrush, cinema 4d, substance painter, redshift render, after effects, photoshop
•QUARRELSOME_duo:
zbrush, cinema 4d, substance painter, redshift render, after effects, photoshop
Fusing familiar forms, objects, and expressions 😁 to create captivating characters that evoke a sense of convivial whimsy.
•FACE_house: modeling, lighting, material authoring, rendering, compositing, color grading
•FACE_tank: modeling, lighting, material authoring, rendering, compositing, color grading
•FACE_clock: modeling, lighting, material authoring, rendering, compositing, color grading
•FACE_phone: modeling, lighting, material authoring, rendering, compositing, color grading
•DAISY_cutter: modeling, lighting, material authoring, rendering, compositing, color grading
•SERVE_set spike: modeling, lighting, material authoring, rendering, compositing, color grading
•HIERARCH’s_tome of mastication: modeling, sculpting, lighting, material authoring, color grading
•FACE_house: cinema 4d, redshift render, after effects
•FACE_tank: cinema 4d, substance painter, redshift render, after effects
•FACE_clock: cinema 4d, substance painter, redshift render, after effects
•FACE_phone: cinema 4d, redshift render, after effects
•DAISY_cutter: cinema 4d, substance painter, redshift render, after effects
•SERVE_set spike: cinema 4d, redshift render, after effects
•HIERARCH’s_tome of mastication: nomad sculpt, cinema 4d, redshift render, photoshop
Combining gestural forms, unusual shapes, and big eyes 👀 with procedurally created materials that have an emphasis on tactility.
•PUBESCENT_beholder: (VR) sculpting, modeling, lighting, material authoring, rendering, color grading
•HESITANT_hermit: (VR) sculpting, modeling, lighting, material authoring, rendering, color grading
•SHY_egg: (VR) sculpting, modeling, lighting, material authoring, rendering, compositing, color grading
•GRIMACED: modeling, lighting, material authoring, rendering, compositing, color grading
•FROWNING_urchins: (VR) sculpting, modeling, lighting, material authoring, rendering, compositing, color grading
•BALANCING_act: modeling, lighting, material authoring, rendering, compositing, color grading
•FLORAL_friend: modeling, lighting, material authoring, rendering, compositing, color grading
•SMILING_friend: (VR) sculpting, modeling, lighting, material authoring, rendering, compositing, color grading
•PUBESCENT_beholder: adobe medium, cinema 4d, redshift render, photoshop
•HESITANT_hermit: adobe medium, cinema 4d, redshift render, photoshop
•SHY_egg: adobe medium, cinema 4d, redshift render, photoshop
•GRIMACED: cinema 4d, redshift render, photoshop
•FROWNING_urchins: adobe medium, cinema 4d, redshift render, photoshop
•BALANCING_act: cinema 4d, redshift render, photoshop
•FLORAL_friend: cinema 4d, redshift render, photoshop
•SMILING_friend: adobe medium, cinema 4d, redshift render, photoshop
Blending robotic 🤖, organic, and medieval motifs as an exercise in visualizing what our eventual artificially intelligent overlords may look like.
•SERVITOR: modeling, sculpting, lighting, material authoring, rendering, color grading
•SERVITOR: cinema 4d, substance painter, octane render, photoshop